![]() ![]() Unsurprisingly one in very much the same vein as its predecessors - with aīunch of new levels, stacks of new features and some significant changes It's a significantly new Raiden game - though Weren't entirely factually wrong in every possible regard.įact, no more a "subtle reworking" of Raiden II than GTA:Vice City is a The reviewer clearly wasn't impressed andĪwarded a score of 6/10, which would be fair enough if the quotes above Which the only visible enhancements are tweaks to backgrounds and some of Original Playstation disc.which staggers theįull suite of levels between training, novice and expert modes, and in "little more than a subtle reworking of Raiden II from the Reviewed in Edge's June '97 issue, in a small piece which dismissed it as Japanese-only Playstation conversion of a 1994 coin-op, Raiden DX was Which brings us, if you were wondering where this was When seen in the cold light of history, or even the cold light of the next Reviews can practically be guaranteed to turn out to be entirely wrong Misjudged or loaded with factual errors, and quite often both at once, Edge Reviews have long been the mag's Achilles heel. Someone who didn't understand the concept and gave it 7/10 - Edge's Looking for in games, yet which got a piddly half-page review written by ![]() Last two years, and one containing precisely the things Edge claims to be ![]() Treatment of the magnificent Wario Ware Inc - the best and most inventive videogame of the Gunstar Heroes a miserly 6/10, to the mysteriousĬase of Grand Theft Auto 3 (where the game got a short, lukewarm reviewĪnd another 6/10, passed off in the next issue as a "printing error" andĪmended to a still-absurdly-stingy 8) and right up to their abysmal Monsters instead of shooting them (no, really), to awarding the legendary Original Doom 7/10 because you couldn't hold conversations with the Many changes of its anonymous personnel, there's been one other consistent factor inĮdge - its reviews are absolutely terrible. However, in its entire history, and throughout It also - at least until recently - could be counted on for honesty and integrity in its coverage, a fact demonstrated at the end of 2003 when almost the entire editorial staff resigned rather than submit to interference from the magazine's management aimed at curbing the writers' ability to express opinions which might affect its publisher's revenues by upsetting advertisers. Of publication, it's consistently provided a little oasis of intelligentĪnd thoughtful discourse in the fetid swamp of irredeemablyĬorrupt, sub-teenage drivel which passes for the games press. Of Stuart, we're all fans of selectively-popular videogame magazine ![]()
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